--[[ © 2011 CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). --]] local PLUGIN = PLUGIN; -- Called when an entity's menu option should be handled. function PLUGIN:EntityHandleMenuOption(player, entity, option, arguments) local class = entity:GetClass(); if (class == "aura_paper" and arguments == "aura_paperOption") then if (entity.text) then if ( !player.paperIDs or !player.paperIDs[entity.uniqueID] ) then if (!player.paperIDs) then player.paperIDs = {}; end; player.paperIDs[entity.uniqueID] = true; openAura:StartDataStream( player, "ViewPaper", {entity, entity.uniqueID, entity.text} ); else openAura:StartDataStream( player, "ViewPaper", {entity, entity.uniqueID} ); end; else umsg.Start("aura_EditPaper", player); umsg.Entity(entity); umsg.End(); end; end; end; -- Called when OpenAura has loaded all of the entities. function PLUGIN:OpenAuraInitPostEntity() self:LoadPaper(); end; -- Called just after data should be saved. function PLUGIN:PostSaveData() self:SavePaper(); end;