--[[ © 2011 CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). --]] local FACTION = {}; FACTION.isCombineFaction = true; FACTION.whitelist = true; FACTION.material = "halfliferp/factions/ota"; FACTION.models = { female = {"models/combine_soldier.mdl"}, male = {"models/combine_soldier.mdl"} }; -- Called when a player's name should be assigned for the faction. function FACTION:GetName(player, character) local unitID = math.random(1, 99999); return "OTA-ECHO.OWS-"..openAura:ZeroNumberToDigits(unitID, 5); end; -- Called when a player's model should be assigned for the faction. function FACTION:GetModel(player, character) if (character.gender == GENDER_MALE) then return self.models.male[1]; else return self.models.female[1]; end; end; -- Called when a player is transferred to the faction. function FACTION:OnTransferred(player, faction, name) if (faction.name == FACTION_MPF) then openAura.player:SetName(player, string.gsub(player:QueryCharacter("name"), ".+(%d%d%d%d%d)", "OTA-ECHO.OWS-%1"), true); else openAura.player:SetName(player, self:GetName( player, player:GetCharacter() ), true); end; if (player:QueryCharacter("gender") == GENDER_MALE) then player:SetCharacterData("model", self.models.male[1], true); else player:SetCharacterData("model", self.models.female[1], true); end; end; FACTION_OTA = openAura.faction:Register(FACTION, "Overwatch Transhuman Arm");