--[[ © 2011 CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). --]] local PLUGIN = PLUGIN; openAura:IncludePrefixed("sh_auto.lua"); -- A function to make a player exit their stance. function PLUGIN:MakePlayerExitStance(player, keepPosition) if (player.previousPosition and !keepPosition) then for k, v in ipairs( _player.GetAll() ) do if (v != player and v:GetPos():Distance(player.previousPosition) <= 32) then openAura.player:Notify(player, "Another character is blocking this position!"); return; end; end; openAura.player:SetSafePosition(player, player.previousPosition); end; player:SetForcedAnimation(false); player.previousPosition = nil; player:SetSharedVar( "stancePosition", Vector(0, 0, 0) ); player:SetSharedVar( "stanceAngles", Angle(0, 0, 0) ); player:SetSharedVar( "stanceIdle", false ); end;