--[[ © 2011 CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). --]] local PLUGIN = PLUGIN; -- Called when the character background should be drawn. function PLUGIN:ShouldDrawCharacterBackground() if (self.mapScene) then return false; end; end; -- Called when the view should be calculated. function PLUGIN:CalcView(player, origin, angles, fov) if (openAura:IsChoosingCharacter() and self.mapScene) then return { vm_origin = self.mapScene.position + Vector(0, 0, 2048), vm_angles = Angle(0, 0, 0), origin = self.mapScene.position, angles = self.mapScene.angles, fov = fov }; end; end;