--[[ © 2011 CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). --]] local PLUGIN = PLUGIN; COMMAND = openAura.command:New(); COMMAND.tip = "Add a static prop at your target position."; COMMAND.access = "a"; -- Called when the command has been run. function COMMAND:OnRun(player, arguments) local target = player:GetEyeTraceNoCursor().Entity; if ( IsValid(target) ) then if ( openAura.entity:IsPhysicsEntity(target) ) then for k, v in pairs(PLUGIN.staticProps) do if (target == v) then openAura.player:Notify(player, "This prop is already static!"); return; end; end; PLUGIN.staticProps[#PLUGIN.staticProps + 1] = target; PLUGIN:SaveStaticProps(); openAura.player:Notify(player, "You have added a static prop."); else openAura.player:Notify(player, "This entity is not a physics entity!"); end; else openAura.player:Notify(player, "You must look at a valid entity!"); end; end; openAura.command:Register(COMMAND, "StaticPropAdd"); COMMAND = openAura.command:New(); COMMAND.tip = "Remove static props at your target position."; COMMAND.access = "a"; -- Called when the command has been run. function COMMAND:OnRun(player, arguments) local target = player:GetEyeTraceNoCursor().Entity; if ( IsValid(target) ) then if ( openAura.entity:IsPhysicsEntity(target) ) then for k, v in pairs(PLUGIN.staticProps) do if (target == v) then PLUGIN.staticProps[k] = nil; PLUGIN:SaveStaticProps(); openAura.player:Notify(player, "You have removed a static prop."); return; end; end; else openAura.player:Notify(player, "This entity is not a physics entity!"); end; else openAura.player:Notify(player, "You must look at a valid entity!"); end; end; openAura.command:Register(COMMAND, "StaticPropRemove");