local PANEL = {} PANEL.VoteName = "none" PANEL.MaterialName = "exclamation" /*--------------------------------------------------------- Name: ---------------------------------------------------------*/ function PANEL:Init() self.Label = vgui.Create( "Label", self ) self:ApplySchemeSettings() self:SetCursor( "hand" ) end /*--------------------------------------------------------- Name: ---------------------------------------------------------*/ function PANEL:DoClick( x, y ) local ply = self:GetParent().Player if ( !ply || !ply:IsValid() || ply == LocalPlayer() ) then return end RunConsoleCommand( "rateuser", ply:EntIndex(), self.VoteName ) end /*--------------------------------------------------------- Name: PerformLayout ---------------------------------------------------------*/ function PANEL:ApplySchemeSettings() self.Label:SetFont( "DefaultSmall" ) self.Label:SetFGColor( 0, 0, 0, 150 ) self.Label:SetMouseInputEnabled( false ) end /*--------------------------------------------------------- Name: PerformLayout ---------------------------------------------------------*/ function PANEL:PerformLayout() if ( self:GetParent().Player && self:GetParent().Player:IsValid() ) then self.Label:SetText( self:GetParent().Player:GetNetworkedInt( "Rating."..self.VoteName, 0 ) ) end self.Label:SizeToContents() self.Label:SetPos( (self:GetWide() - self.Label:GetWide()) / 2, self:GetTall() - self.Label:GetTall() ) end /*--------------------------------------------------------- Name: ---------------------------------------------------------*/ function PANEL:SetUp( mat, votename, nicename ) self.MaterialName = mat self.VoteName = votename self.NiceName = nicename self:SetToolTip( self.NiceName ) end /*--------------------------------------------------------- Name: Paint ---------------------------------------------------------*/ function PANEL:Paint() if ( !self.Material ) then self.Material = surface.GetTextureID( "gui/silkicons/" .. self.MaterialName ) end local bgColor = Color( 0,0,0,10 ) if ( self.Selected ) then bgColor = Color( 0, 200, 255, 255 ) elseif ( self.Armed ) then bgColor = Color( 255, 255, 0, 255 ) end draw.RoundedBox( 4, 0, 0, self:GetWide(), self:GetTall(), bgColor ) local alpha = 200 if ( self.Armed ) then alpha = 255 end surface.SetTexture( self.Material ) surface.SetDrawColor( 255, 255, 255, alpha ) surface.DrawTexturedRect( self:GetWide()/2 - 8, self:GetWide()/2 - 8, 16, 16 ) //draw.SimpleText( , "DefaultSmall", self:GetWide() / 2, 19, Color(0,0,0,100), TEXT_ALIGN_CENTER ) return true end vgui.Register( "SpawnMenuVoteButton", PANEL, "Button" )