---- Autodownload resources resource.AddFile("materials/VGUI/ttt/custom_marker.vmt") resource.AddFile("materials/VGUI/ttt/det_beacon.vmt") resource.AddFile("materials/VGUI/ttt/icon_armor.vmt") resource.AddFile("materials/VGUI/ttt/icon_beacon.vmt") resource.AddFile("materials/VGUI/ttt/icon_binoc.vmt") resource.AddFile("materials/VGUI/ttt/icon_bullet.vmt") resource.AddFile("materials/VGUI/ttt/icon_c4.vmt") resource.AddFile("materials/VGUI/ttt/icon_c4warn.vmt") resource.AddFile("materials/VGUI/ttt/icon_cbar.vmt") resource.AddFile("materials/VGUI/ttt/icon_code.vmt") resource.AddFile("materials/VGUI/ttt/icon_corpse.vmt") resource.AddFile("materials/VGUI/ttt/icon_cse.vmt") resource.AddFile("materials/VGUI/ttt/icon_deagle.vmt") resource.AddFile("materials/VGUI/ttt/icon_defuser.vmt") resource.AddFile("materials/VGUI/ttt/icon_det.vmt") resource.AddFile("materials/VGUI/ttt/icon_disguise.vmt") resource.AddFile("materials/VGUI/ttt/icon_fall.vmt") resource.AddFile("materials/VGUI/ttt/icon_fire.vmt") resource.AddFile("materials/VGUI/ttt/icon_flare.vmt") resource.AddFile("materials/VGUI/ttt/icon_foot.vmt") resource.AddFile("materials/VGUI/ttt/icon_glock.vmt") resource.AddFile("materials/VGUI/ttt/icon_halp.vmt") resource.AddFile("materials/VGUI/ttt/icon_head.vmt") resource.AddFile("materials/VGUI/ttt/icon_health.vmt") resource.AddFile("materials/VGUI/ttt/icon_id.vmt") resource.AddFile("materials/VGUI/ttt/icon_inno.vmt") resource.AddFile("materials/VGUI/ttt/icon_knife.vmt") resource.AddFile("materials/VGUI/ttt/icon_lastid.vmt") resource.AddFile("materials/VGUI/ttt/icon_launch.vmt") resource.AddFile("materials/VGUI/ttt/icon_list.vmt") resource.AddFile("materials/VGUI/ttt/icon_m16.vmt") resource.AddFile("materials/VGUI/ttt/icon_m249.vmt") resource.AddFile("materials/VGUI/ttt/icon_mac.vmt") resource.AddFile("materials/VGUI/ttt/icon_nades.vmt") resource.AddFile("materials/VGUI/ttt/icon_pistol.vmt") resource.AddFile("materials/VGUI/ttt/icon_polter.vmt") resource.AddFile("materials/VGUI/ttt/icon_radar.vmt") resource.AddFile("materials/VGUI/ttt/icon_radio.vmt") resource.AddFile("materials/VGUI/ttt/icon_rock.vmt") resource.AddFile("materials/VGUI/ttt/icon_rpg.vmt") resource.AddFile("materials/VGUI/ttt/icon_scout.vmt") resource.AddFile("materials/VGUI/ttt/icon_shotgun.vmt") resource.AddFile("materials/VGUI/ttt/icon_silenced.vmt") resource.AddFile("materials/VGUI/ttt/icon_skull.vmt") resource.AddFile("materials/VGUI/ttt/icon_splode.vmt") resource.AddFile("materials/VGUI/ttt/icon_time.vmt") resource.AddFile("materials/VGUI/ttt/icon_tport.vmt") resource.AddFile("materials/VGUI/ttt/icon_traitor.vmt") resource.AddFile("materials/VGUI/ttt/icon_ump.vmt") resource.AddFile("materials/VGUI/ttt/icon_wtester.vmt") resource.AddFile("materials/VGUI/ttt/sample_scan.vmt") resource.AddFile("materials/VGUI/ttt/score_logo.vmt") resource.AddFile("materials/VGUI/ttt/slotcap.vmt") resource.AddFile("materials/VGUI/ttt/sprite_traitor.vmt") resource.AddFile("materials/VGUI/ttt/tbut_hand_line.vmt") resource.AddFile("materials/VGUI/ttt/tbut_hand_filled.vmt") resource.AddFile("materials/VGUI/ttt/c4_bomb.vmt") resource.AddFile("materials/VGUI/ttt/c4_cut.vmt") resource.AddFile("materials/VGUI/ttt/c4_wire.vmt") resource.AddFile("materials/VGUI/ttt/c4_wire_cut.vmt") resource.AddFile("materials/VGUI/ttt/help/tut01.vmt") resource.AddFile("materials/VGUI/ttt/help/tut02.vmt") resource.AddFile("materials/VGUI/ttt/help/tut03.vmt") resource.AddFile("materials/VGUI/ttt/help/tut04.vmt") resource.AddFile("materials/VGUI/ttt/help/tut05.vmt") resource.AddFile("materials/VGUI/ttt/help/tut06.vmt") resource.AddFile("materials/models/ttt/deerstalker/deerstalker.vmt") resource.AddFile("models/ttt/deerstalker.mdl") resource.AddFile("materials/sprites/scope.vmt") resource.AddFile("sound/ttt/thump01e.mp3") resource.AddFile("sound/ttt/thump02e.mp3") resource.AddFile("sound/ttt/wirecut.mp3")