--IF YOU WANT TO MODIFY THIS SWEP GO TO RCS_SCOUT INSTEAD, UNLESS IF YOU WANT TO EDIT THE FUNCTIONS OR SOMETHING THEN GO AHEAD if (SERVER) then AddCSLuaFile( "shared.lua" ) SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false end if (CLIENT) then SWEP.PrintName = "AWP" SWEP.Author = "cheesylard" SWEP.ViewModelFlip = true SWEP.CSMuzzleFlashes = true SWEP.Description = "Accuracy International Arctic Warfare Magnum " .. "sniper rifle (Yeah, I didn't put that in the " .. "name, because it's a really long)" SWEP.SlotPos = 1 SWEP.IconLetter = "r" SWEP.NameOfSWEP = "rcs_awp" --always make this the name of the folder the SWEP is in. killicon.AddFont( SWEP.NameOfSWEP, "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ) ) end SWEP.Category = "RealCS" SWEP.Base = "rcs_base_bsnip" SWEP.Penetrating = true SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.HoldType = "ar2" SWEP.ViewModel = "models/weapons/v_snip_awp.mdl" SWEP.WorldModel = "models/weapons/w_snip_awp.mdl" SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.Primary.Sound = Sound( "Weapon_AWP.Single" ) SWEP.Primary.Recoil = 2 SWEP.Primary.Damage = 125 SWEP.Primary.NumShots = 1 SWEP.Primary.Cone = 0.01 --regular ol' spread SWEP.Primary.ClipSize = 10 --ammo in clip SWEP.Primary.Delay = 1.3 --durr SWEP.Primary.DefaultClip = 0 SWEP.Primary.Automatic = true --duhhh SWEP.Primary.Ammo = "ar2" --keep as is, doesn't really effect the swep that much unless if in a gamemode then you make custom ammo SWEP.Primary.MaxReserve = 30 SWEP.IncreasesSpread = false --does it increase spread the longer you hold down the trigger? SWEP.Primary.MaxSpread = 0.01 --the maximum amount the spread can go by, best left at 0.20 or lower //SWEP.Primary.Handle //SWEP.Primary.HandleCut --these aren't needed because SWEP.SpreadIncrease is set to false //SWEP.Primary.SpreadIncrease SWEP.MoveSpread = 100 --multiplier for spread when you are moving SWEP.JumpSpread = 200 --multiplier for spread when you are jumping SWEP.CrouchSpread = 0.5 --multiplier for spread when you are crouching SWEP.Zoom = 0 --pretty self explanitory, don't change this unless if you want the gun to be fucked up SWEP.ZoomOutDelay = 0.2 -- this is used for the delay between when you shoot and when it zooms out to pull the bolt SWEP.ZoomInDelay = 1.5 --always set this 0.2 higher than SWEP.Primary.Delay SWEP.Zoom1 = 30 --Field of view for the first zoom SWEP.Zoom2 = 10 --field of view for the second zoom SWEP.Zoom0Cone = 0.2 --spread for when not zoomed SWEP.Zoom1Cone = 0.0001 --spread for when zoomed once SWEP.Zoom2Cone = 0.00001 --spread for when zoomed twice SWEP.EjectDelay = 0.53 SWEP.Secondary.ClipSize = -1 --dont need cuz it just zooms you in SWEP.Secondary.DefaultClip = -1 --dont need cuz it just zooms you in SWEP.Secondary.Automatic = true --dont need cuz it just zooms you in SWEP.Secondary.Ammo = "none" --dont need cuz it just zooms you in SWEP.IronSightsPos = Vector (5.5739, 0, 2.0518) SWEP.IronSightsAng = Vector (0, 0, 0)