if (SERVER) then AddCSLuaFile( "shared.lua" ) end if (CLIENT) then SWEP.PrintName = "G3SG1" SWEP.Author = "cheesylard" SWEP.SlotPos = 1 SWEP.IconLetter = "i" SWEP.NameOfSWEP = "rcs_g3sg1" --always make this the name of the folder the SWEP is in. killicon.AddFont( SWEP.NameOfSWEP, "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ) ) end SWEP.Category = "RealCS" SWEP.Base = "rcs_base_autosniper" SWEP.HoldType = "ar2" SWEP.Spawnable = true SWEP.AdminSpawnable = true SWEP.ViewModel = "models/weapons/v_snip_g3sg1.mdl" SWEP.WorldModel = "models/weapons/w_snip_g3sg1.mdl" SWEP.Penetrating = true SWEP.Weight = 5 SWEP.AutoSwitchTo = false SWEP.AutoSwitchFrom = false SWEP.Primary.MaxSpread = 0.001 --the maximum amount the spread can go by, best left at 0.20 or lower SWEP.Primary.Handle = 0.3 --how many seconds you have to wait between each shot before the spread is at its best SWEP.Primary.SpreadIncrease = 0.00001 --how much you add to the cone after each shot SWEP.LowLightUp = true; SWEP.LowSmokeEffect = true; SWEP.Primary.Sound = Sound( "Weapon_M4a1.Silenced" ) SWEP.Primary.Recoil = 0.125 SWEP.Primary.Damage = 150 SWEP.Primary.NumShots = 1 SWEP.Primary.Cone = 0.0001 --starting cone, it WILL increase to something higher, so keep it low SWEP.Primary.ClipSize = 20 SWEP.Primary.Delay = 0.25 SWEP.Primary.DefaultClip = 0 SWEP.Primary.MaxReserve = 60 SWEP.Primary.Automatic = true SWEP.Primary.Ammo = "ar2" SWEP.NoDSPEffects = true; SWEP.MoveSpread = 8 --multiplier for spread when you are moving SWEP.JumpSpread = 15 --multiplier for spread when you are jumping SWEP.CrouchSpread = 0.5 --multiplier for spread when you are crouching SWEP.EjectDelay = 0 SWEP.Zoom = 0 --pretty self explanitory, don't change this unless if you want the gun to be fucked up //SWEP.ZoomOutDelay = 0.2 -- this is used for the delay between when you shoot and when it zooms out to pull the bolt //SWEP.ZoomInDelay = 1.5 --always set this 0.2 higher than SWEP.Primary.Delay SWEP.Zoom1 = 30 --Field of view for the first zoom SWEP.Zoom2 = 10 --field of view for the second zoom SWEP.Zoom0Cone = 0.1 --spread for when not zoomed SWEP.Zoom1Cone = 0.00001 --spread for when zoomed once SWEP.Zoom2Cone = 0.000001 --spread for when zoomed twice SWEP.Secondary.ClipSize = -1 SWEP.Secondary.DefaultClip = -1 SWEP.Secondary.Automatic = true SWEP.Secondary.Ammo = "none" SWEP.IronSightsPos = Vector (5.399, -0.631, 2.0466) SWEP.IronSightsAng = Vector (0, 0, 0.4758)