// VOL_NORM 1.0f //----------------------------------------------------------------------------- // common attenuation values //----------------------------------------------------------------------------- // DON'T USE THESE - USE SNDLVL_ INSTEAD!!! // ATTN_NONE 0.0f // ATTN_NORM 0.8f // ATTN_IDLE 2.0f // ATTN_STATIC 1.25f // ATTN_RICOCHET 1.5f // ATTN_GUNFIRE 0.27f // SNDLVL_NONE = 0, // SNDLVL_25dB = 25, // SNDLVL_30dB = 30, // SNDLVL_35dB = 35, // SNDLVL_40dB = 40, // SNDLVL_45dB = 45, // SNDLVL_50dB = 50, // 3.9 // SNDLVL_55dB = 55, // 3.0 // SNDLVL_IDLE = 60, // 2.0 // SNDLVL_TALKING = 60, // 2.0 // SNDLVL_60dB = 60, // 2.0 // SNDLVL_65dB = 65, // 1.5 // SNDLVL_STATIC = 66, // 1.25 // SNDLVL_70dB = 70, // 1.0 // SNDLVL_NORM = 75, // SNDLVL_75dB = 75, // 0.8 // SNDLVL_80dB = 80, // 0.7 // SNDLVL_85dB = 85, // 0.6 // SNDLVL_90dB = 90, // 0.5 // SNDLVL_95dB = 95, // SNDLVL_100dB = 100, // 0.4 // SNDLVL_105dB = 105, // SNDLVL_120dB = 120, // SNDLVL_130dB = 130, // SNDLVL_GUNFIRE = 140, // 0.27 // SNDLVL_140dB = 140, // 0.2 // SNDLVL_150dB = 150, // 0.2 //=================================================// // Ambiance //=================================================// // Loader "Loader.Hydra1" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "wave" "ambience/loader_hydra1.wav" } "Loader.Step1" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "wave" "ambience/loader_step1.wav" } //=================================================// // Debris //=================================================// "Debris.Bustflesh2" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "debris/bustflesh2.wav" } "Debris.Bustmetal1" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "debris/bustmetal1.wav" } "Debris.Metal6" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "debris/metal6.wav" } //=================================================// // Item //=================================================// "Item.Pickup" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "wave" "items/gunpickup2.wav" } "HealthKit.Touch" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "wave" "items/smallmedkit1.wav" } "HealthVial.Touch" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "items/smallmedkit1.wav" } "WallHealth.Deny" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "wave" "items/medshotno1.wav" } "WallHealth.Start" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "wave" "items/medshot4.wav" } "WallHealth.LoopingContinueCharge" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "wave" "items/medcharge4.wav" } "WallHealth.Recharge" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "wave" "items/medshot4.wav" } "SuitRecharge.Deny" { "channel" "CHAN_ITEM" "volume" "0.85" "soundlevel" "SNDLVL_75dB" "wave" "items/suitchargeno1.wav" } "SuitRecharge.Start" { "channel" "CHAN_ITEM" "volume" "0.85" "soundlevel" "SNDLVL_75dB" "wave" "items/suitchargeok1.wav" } "SuitRecharge.ChargingLoop" { "channel" "CHAN_STATIC" "volume" "0.85" "soundlevel" "SNDLVL_75dB" "wave" "items/suitcharge1.wav" } //=================================================// // NPC //=================================================// // Shared NPC sounds "NPC.BustCrate1" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "wave" "debris/bustcrate1.wav" } "NPC.BustFlesh1" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "wave" "debris/bustflesh1.wav" } "NPC.ButtonBlip1" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "buttons/blip1.wav" } "NPC.ButtonBlip2" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "buttons/blip2.wav" } "NPC.ButtonLatchLocked1" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "buttons/latchlocked1.wav" } "NPC.ButtonLatchLocked2" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "buttons/latchlocked2.wav" } "NPC.ButtonLatchUnlocked1" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "buttons/latchunlocked1.wav" } "NPC.ButtonLatchUnlocked2" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "buttons/latchunlocked2.wav" } "NPC.Electro4" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "weapons/electro4.wav" } "NPC.StepLeftWalk" { "channel" "CHAN_BODY" "volume" "0.6, 0.7" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "wave" "common/npc_step1.wav" } "NPC.StepRightWalk" { "channel" "CHAN_BODY" "volume" "0.6, 0.7" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "wave" "common/npc_step3.wav" } "NPC.StepLeftRun" { "channel" "CHAN_BODY" "volume" "0.7, 0.8" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "wave" "common/npc_step2.wav" } "NPC.StepRightRun" { "channel" "CHAN_BODY" "volume" "0.7, 0.8" "soundlevel" "SNDLVL_75dB" "pitch" "95, 105" "wave" "common/npc_step4.wav" } // Alien Grunt "NPC_Agrunt.Alert1" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "wave" "agrunt/ag_alert1.wav" } "NPC_Agrunt.Alert3" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "wave" "agrunt/ag_alert3.wav" } // Barney "NPC_Barney.Pain1" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "wave" "barney/ba_pain1.wav" } "NPC_Barney.Pain2" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "wave" "barney/ba_pain2.wav" } // BigMomma "NPC_BigMomma.SpitTouch1" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "PITCH_NORM" "wave" "bullchicken/bc_acid1.wav" } "NPC_BigMomma.SpitHit1" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "PITCH_NORM" "wave" "bullchicken/bc_spithit1.wav" } "NPC_BigMomma.SpitHit2" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "PITCH_NORM" "wave" "bullchicken/bc_spithit2.wav" } // Bullsquid "Bullsquid.Idle" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_idle1.wav" "wave" "bullchicken/bc_idle2.wav" "wave" "bullchicken/bc_idle3.wav" "wave" "bullchicken/bc_idle4.wav" "wave" "bullchicken/bc_idle5.wav" } } "Bullsquid.Pain" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_pain1.wav" "wave" "bullchicken/bc_pain2.wav" "wave" "bullchicken/bc_pain3.wav" "wave" "bullchicken/bc_pain4.wav" } } "Bullsquid.Alert" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_idle1.wav" "wave" "bullchicken/bc_idle2.wav" } } "Bullsquid.Die" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_die1.wav" "wave" "bullchicken/bc_die2.wav" "wave" "bullchicken/bc_die3.wav" } } "Bullsquid.Attack" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_100dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_attack2.wav" "wave" "bullchicken/bc_attack3.wav" } } "Bullsquid.Bite" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_bite2.wav" "wave" "bullchicken/bc_bite3.wav" } } "Bullsquid.Growl" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "bullchicken/bc_attackgrowl.wav" "wave" "bullchicken/bc_attackgrowl2.wav" "wave" "bullchicken/bc_attackgrowl3.wav" } } // Gargantua "NPC_Garg.Attack1" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "garg/gar_attack1.wav" } "NPC_Garg.Attack3" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "wave" "garg/gar_attack3.wav" } // Scientist "NPC_Scientist.CatScream" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "wave" "scientist/c1a0_sci_catscream.wav" } "NPC_Scientist.CheckTie" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_75db" "pitch" "PITCH_NORM" "wave" "scientist/weartie.wav" } "NPC_Scientist.Dangling" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "wave" "scientist/c1a2_sci_dangling.wav" } "NPC_Scientist.DarkRoom" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "wave" "scientist/c1a2_sci_darkroom.wav" } "NPC_Scientist.DragOff" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "wave" "scientist/sci_dragoff.wav" } "NPC_Scientist.Pain3" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "wave" "scientist/sci_pain3.wav" } "NPC_Scientist.Pain4" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "wave" "scientist/sci_pain4.wav" } "NPC_Scientist.Rocket" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "wave" "scientist/c1a4_sci_rocket.wav" } "NPC_Scientist.Scream02" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85db" "pitch" "PITCH_NORM" "wave" "scientist/scream02.wav" } "NPC_Scientist.Scream3" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "wave" "scientist/scream3.wav" } "NPC_Scientist.StayBack" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_90dB" "pitch" "PITCH_NORM" "wave" "scientist/c1a0_sci_stayback.wav" } "NPC_Scientist.Tentacle" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_90dB" "pitch" "PITCH_NORM" "wave" "scientist/c1a4_sci_tent.wav" } "NPC_Scientist.VentPull1" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "wave" "player/pl_metal1.wav" } "NPC_Scientist.VentPull2" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "wave" "player/pl_metal2.wav" } "NPC_Scientist.VentPull3" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_85dB" "pitch" "PITCH_NORM" "wave" "player/pl_metal4.wav" } // Vortigaunt "NPC_Vortigaunt.Word3" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "aslave/slv_word3.wav" } "NPC_Vortigaunt.Word4" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "aslave/slv_word4.wav" } "NPC_Vortigaunt.Word5" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "aslave/slv_word5.wav" } "NPC_Vortigaunt.Word7" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "aslave/slv_word7.wav" } //=================================================// // Weapon //=================================================// // General weapon sounds "HL1Weapons.BulletHit1" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "weapons/bullet_hit1.wav" } "HL1Weapons.BulletHit2" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "wave" "weapons/bullet_hit2.wav" } "HL1Weapons.Empty" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "95,100" "wave" "weapons/357_cock1.wav" } // weapon_357 "HL1Weapon_357.Single" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "95,105" "rndwave" { "wave" "weapons/357_shot1.wav" "wave" "weapons/357_shot2.wav" } } "HL1Weapon_357.Reload" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "weapons/357_reload1.wav" } // weapon_crossbow "Weapon_Crossbow.Single" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "93,108" "wave" "weapons/xbow_fire1.wav" } "Weapon_Crossbow.Reload" { "channel" "CHAN_ITEM" "volume" "0.95,1.0" "pitch" "93,108" "soundlevel" "SNDLVL_NORM" "wave" "weapons/xbow_reload1.wav" } "Weapon_Crossbow.BoltHitBody" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_95db" "rndwave" { "wave" "weapons/xbow_hitbod1.wav" "wave" "weapons/xbow_hitbod2.wav" } } "Weapon_Crossbow.BoltHitWorld" { "channel" "CHAN_BODY" "volume" ".95,1.0" "pitch" "98,105" "soundlevel" "SNDLVL_95db" "wave" "weapons/xbow_hit1.wav" } // weapon_crowbar "HL1Weapon_Crowbar.Single" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "95,100" "wave" "weapons/cbar_miss1.wav" } "HL1Weapon_Crowbar.Melee_Hit" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "98,102" "rndwave" { "wave" "weapons/cbar_hitbod1.wav" "wave" "weapons/cbar_hitbod2.wav" "wave" "weapons/cbar_hitbod3.wav" } } "HL1Weapon_Crowbar.Melee_HitWorld" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "98,102" "rndwave" { "wave" "weapons/cbar_hit1.wav" "wave" "weapons/cbar_hit2.wav" } } // weapon_gauss "Weapon_Gauss.Spin" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "110" "wave" "ambience/pulsemachine.wav" } "Weapon_Gauss.Fire" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140db" "pitch" "80,111" "wave" "weapons/gauss2.wav" } "Weapon_Gauss.FireUnderWater" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "80,143" "wave" "weapons/electro4.wav" } "Weapon_Gauss.StaticDischarge" { "channel" "CHAN_WEAPON" "volume" "0.7, 0.8" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "weapons/electro4.wav" "wave" "weapons/electro5.wav" "wave" "weapons/electro6.wav" } } "Weapon_Gauss.Zap1" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "80,143" "wave" "weapons/electro4.wav" } "Weapon_Gauss.Zap2" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "75,138" "wave" "weapons/electro6.wav" } // weapon_glock "Weapon_Glock.Special1" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "items/9mmclip1.wav" } "Weapon_Glock.Special2" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "items/9mmclip2.wav" } "Weapon_Glock.Single" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "95,105" "wave" "weapons/pl_gun3.wav" } // weapon_gluon "Weapon_Gluon.Start" { "channel" "CHAN_WEAPON" "pitch" "98" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/egon_windup2.wav" } "Weapon_Gluon.Run" { "channel" "CHAN_STATIC" "pitch" "98" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/egon_run3.wav" } "Weapon_Gluon.Off" { "channel" "CHAN_WEAPON" "pitch" "98" "volume" "1.0" "soundlevel" "SNDLVL_140db" "wave" "weapons/egon_off1.wav" } // weapon_handgrenade "Weapon_HandGrenade.GrenadeBounce" { "channel" "CHAN_VOICE" "volume" "0.25" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "weapons/grenade_hit1.wav" "wave" "weapons/grenade_hit2.wav" "wave" "weapons/grenade_hit3.wav" } } // weapon_hornetgun "Weapon_Hornetgun.Single" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "agrunt/ag_fire1.wav" "wave" "agrunt/ag_fire2.wav" "wave" "agrunt/ag_fire3.wav" } } // weapon_mp5 "Weapon_MP5.Single" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "94,110" "rndwave" { "wave" "weapons/hks1.wav" "wave" "weapons/hks2.wav" } } "Weapon_MP5.Double" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "94,110" "rndwave" { "wave" "weapons/glauncher.wav" "wave" "weapons/glauncher2.wav" } } "Weapon_MP5.Special1" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "items/cliprelease1.wav" } "Weapon_MP5.Special2" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "items/clipinsert1.wav" } // weapon_shotgun "HL1Weapon_Shotgun.Reload" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "85, 124" "rndwave" { "wave" "weapons/reload1.wav" "wave" "weapons/reload3.wav" } } "HL1Weapon_Shotgun.Special1" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "wave" "weapons/scock1.wav" } "HL1Weapon_Shotgun.Single" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "93,124" "wave" "weapons/sbarrel1.wav" } "HL1Weapon_Shotgun.Double" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_GUNFIRE" "pitch" "85,115" "wave" "weapons/dbarrel1.wav" } // weapon_rpg "HL1Weapon_RPG.Single" { "channel" "CHAN_WEAPON" "volume" "0.9" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/rocketfire1.wav" } "HL1Weapon_RPG.RocketAccelerate" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90dB" "wave" "weapons/rocket1.wav" } "HL1Weapon_RPG.RocketIgnite" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90dB" "wave" "weapons/rocket1.wav" } //=================================================// // World //=================================================// // Tripmine "TripmineGrenade.Deploy" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_80db" "volume" "1.0" "wave" "weapons/mine_deploy.wav" } "TripmineGrenade.Charge" { "channel" "CHAN_BODY" "soundlevel" "SNDLVL_80db" "volume" "0.2" "wave" "weapons/mine_charge.wav" } "TripmineGrenade.Activate" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_75db" "volume" "0.3" "pitch" "75" "wave" "weapons/mine_activate.wav" } "SatchelCharge.Bounce" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_75db" "volume" "1.0" "rndwave" { "wave" "weapons/g_bounce1.wav" "wave" "weapons/g_bounce2.wav" "wave" "weapons/g_bounce3.wav" } } "MortarField.Trigger" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_NONE" "volume" "1.0" "pitch" "95,124" "wave" "weapons/mortar.wav" } "XenTree.AttackMiss" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "zombie/claw_miss1.wav" "wave" "zombie/claw_miss2.wav" } } "XenTree.AttackHit" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "zombie/claw_strike1.wav" "wave" "zombie/claw_strike2.wav" "wave" "zombie/claw_strike3.wav" } } "GrenadeMP5.Detonate" { "channel" "CHAN_VOICE" "volume" "0.55" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "rndwave" { "wave" "weapons/debris1.wav" "wave" "weapons/debris2.wav" "wave" "weapons/debris3.wav" } } "FlockingFlyer.Alert" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "boid/boid_alert1.wav" "wave" "boid/boid_alert2.wav" } } "FlockingFlyer.Idle" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "boid/boid_idle1.wav" "wave" "boid/boid_idle2.wav" } } "AlienGrunt.LeftFoot" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "70" "rndwave" { "wave" "player/pl_ladder2.wav" "wave" "player/pl_ladder4.wav" } } "AlienGrunt.RightFoot" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "70" "rndwave" { "wave" "player/pl_ladder1.wav" "wave" "player/pl_ladder3.wav" } } "AlienGrunt.AttackMiss" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "rndwave" { "wave" "zombie/claw_miss1.wav" "wave" "zombie/claw_miss2.wav" } } "AlienGrunt.AttackHit" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "rndwave" { "wave" "zombie/claw_strike1.wav" "wave" "zombie/claw_strike2.wav" "wave" "zombie/claw_strike3.wav" } } "AlienGrunt.Attack" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "agrunt/ag_attack1.wav" "wave" "agrunt/ag_attack2.wav" "wave" "agrunt/ag_attack3.wav" } } "AlienGrunt.Die" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "agrunt/ag_die1.wav" "wave" "agrunt/ag_die4.wav" "wave" "agrunt/ag_die5.wav" } } "AlienGrunt.Pain" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85db" "rndwave" { "wave" "agrunt/ag_pain1.wav" "wave" "agrunt/ag_pain2.wav" "wave" "agrunt/ag_pain3.wav" "wave" "agrunt/ag_pain4.wav" "wave" "agrunt/ag_pain5.wav" } } "AlienGrunt.Idle" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "agrunt/ag_idle1.wav" "wave" "agrunt/ag_idle2.wav" "wave" "agrunt/ag_idle3.wav" "wave" "agrunt/ag_idle4.wav" } } "AlienGrunt.Alert" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "agrunt/ag_alert1.wav" "wave" "agrunt/ag_alert2.wav" "wave" "agrunt/ag_alert3.wav" "wave" "agrunt/ag_alert4.wav" } } "Apache.FireGun" { "channel" "CHAN_WEAPON" "volume" "0.9" "soundlevel" "SNDLVL_130dB" "wave" "turret/tu_fire1.wav" } "Apache.Rotor" { "channel" "CHAN_STATIC" "volume" "1.0" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "apache/ap_rotor2.wav" } "Apache.RotorSpinup" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_120dB" "wave" "apache/ap_rotor4.wav" } "Apache.RPG" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140dB" "wave" "weapons/stinger_fire1.wav" } "ApacheHVR.Ignite" { "channel" "CHAN_VOICE" "soundlevel" "SNDLVL_90dB" "volume" "VOL_NORM" "wave" "weapons/rocket1.wav" } "Barney.FirePistol" { "channel" "CHAN_WEAPON" "soundlevel" "SNDLVL_140db" "volume" "1.0" "pitch" "PITCH_NORM" "wave" "barney/ba_attack2.wav" } "Barney.Pain" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "barney/ba_pain1.wav" "wave" "barney/ba_pain2.wav" "wave" "barney/ba_pain3.wav" } } "Barney.Die" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "barney/ba_die1.wav" "wave" "barney/ba_die2.wav" "wave" "barney/ba_die3.wav" } } "Barney.Close" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_TALKING" "rndwave" { "wave" "barney/ba_close.wav" } } "BigMomma.AttackMiss" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "rndwave" { "wave" "zombie/claw_miss1.wav" "wave" "zombie/claw_miss2.wav" } } "BigMomma.AttackHit" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "rndwave" { "wave" "zombie/claw_strike1.wav" "wave" "zombie/claw_strike2.wav" "wave" "zombie/claw_strike3.wav" } } "BigMomma.Attack" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "gonarch/gon_attack1.wav" "wave" "gonarch/gon_attack2.wav" "wave" "gonarch/gon_attack3.wav" } } "BigMomma.Die" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "gonarch/gon_die1.wav" } } "BigMomma.Pain" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "gonarch/gon_pain2.wav" "wave" "gonarch/gon_pain4.wav" "wave" "gonarch/gon_pain5.wav" } } "BigMomma.Alert" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "gonarch/gon_alert1.wav" "wave" "gonarch/gon_alert2.wav" "wave" "gonarch/gon_alert3.wav" } } "BigMomma.Birth" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "gonarch/gon_birth1.wav" "wave" "gonarch/gon_birth2.wav" "wave" "gonarch/gon_birth3.wav" } } "BigMomma.LayHeadcrab" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "rndwave" { "wave" "gonarch/gon_birth1.wav" "wave" "gonarch/gon_birth2.wav" "wave" "gonarch/gon_birth3.wav" } } "BigMomma.Sack" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "gonarch/gon_sack1.wav" "wave" "gonarch/gon_sack2.wav" "wave" "gonarch/gon_sack3.wav" } } "BigMomma.LaunchMortar" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "95,105" "rndwave" { "wave" "gonarch/gon_sack1.wav" "wave" "gonarch/gon_sack2.wav" "wave" "gonarch/gon_sack3.wav" } } "BigMomma.FootstepLeft" { "channel" "CHAN_ITEM" "volume" "1.0" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "gonarch/gon_step1.wav" "wave" "gonarch/gon_step2.wav" "wave" "gonarch/gon_step3.wav" } } "BigMomma.FootstepRight" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "gonarch/gon_step1.wav" "wave" "gonarch/gon_step2.wav" "wave" "gonarch/gon_step3.wav" } } "BigMomma.ChildDie" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_85db" "pitch" "PITCH_NORM" "rndwave" { "wave" "gonarch/gon_childdie1.wav" "wave" "gonarch/gon_childdie2.wav" "wave" "gonarch/gon_childdie3.wav" } } "Controller.Pain" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85db" "pitch" "PITCH_NORM" "rndwave" { "wave" "controller/con_pain1.wav" "wave" "controller/con_pain2.wav" "wave" "controller/con_pain3.wav" } } "Controller.Alert" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85db" "pitch" "PITCH_NORM" "rndwave" { "wave" "controller/con_alert1.wav" "wave" "controller/con_alert2.wav" "wave" "controller/con_alert3.wav" } } "Controller.Idle" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "controller/con_idle1.wav" "wave" "controller/con_idle2.wav" "wave" "controller/con_idle3.wav" "wave" "controller/con_idle4.wav" "wave" "controller/con_idle5.wav" } } "Controller.Attack" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "rndwave" { "wave" "controller/con_attack1.wav" "wave" "controller/con_attack2.wav" "wave" "controller/con_attack3.wav" } } "Controller.Die" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_85db" "pitch" "PITCH_NORM" "rndwave" { "wave" "controller/con_die1.wav" "wave" "controller/con_die2.wav" } } "Controller.ElectroSound" { "wave" "weapons/electro4.wav" } "Garg.Stomp" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "rndwave" { "wave" "weapons/mine_charge.wav" } } "Garg.AttackHit" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "50,65" "rndwave" { "wave" "zombie/claw_strike1.wav" "wave" "zombie/claw_strike2.wav" "wave" "zombie/claw_strike3.wav" } } "Garg.AttackMiss" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "50,65" "rndwave" { "wave" "zombie/claw_miss1.wav" "wave" "zombie/claw_miss2.wav" } } "Garg.Footstep" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "90,110" "rndwave" { "wave" "garg/gar_step1.wav" "wave" "garg/gar_step2.wav" } } "Garg.Breath" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_80db" "pitch" "90,110" "rndwave" { "wave" "garg/gar_breathe1.wav" "wave" "garg/gar_breathe2.wav" "wave" "garg/gar_breathe3.wav" } } "Garg.Attack" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "PITCH_NORM" "rndwave" { "wave" "garg/gar_attack1.wav" "wave" "garg/gar_attack2.wav" "wave" "garg/gar_attack3.wav" } } "Garg.BeamAttackOff" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "wave" "garg/gar_flameoff1.wav" } "Garg.BeamAttackOn" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "wave" "garg/gar_flameon1.wav" } "Garg.BeamAttackRun" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "wave" "garg/gar_flamerun1.wav" } "Garg.StompSound" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_140db" "pitch" "90,110" "rndwave" { "wave" "garg/gar_stomp1.wav" } } "Garg.Pain" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_90db" "pitch" "PITCH_NORM" "rndwave" { "wave" "garg/gar_pain1.wav" "wave" "garg/gar_pain2.wav" "wave" "garg/gar_pain3.wav" } } "HAssassin.Shot" { "channel" "CHAN_WEAPON" "volume" "0.6,0.8" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "rndwave" { "wave" "weapons/pl_gun1.wav" "wave" "weapons/pl_gun2.wav" } } "HAssassin.Beamsound" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "wave" "debris/beamstart1.wav" } "HAssassin.Footstep" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/pl_step1.wav" "wave" "player/pl_step2.wav" "wave" "player/pl_step3.wav" "wave" "player/pl_step4.wav" } } "Headcrab.Bite" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "rndwave" { "wave" "headcrab/hc_headbite.wav" } } "Headcrab.Attack" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "rndwave" { "wave" "headcrab/hc_attack1.wav" "wave" "headcrab/hc_attack2.wav" "wave" "headcrab/hc_attack3.wav" } } "HGrunt.Reload" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "rndwave" { "wave" "hgrunt/gr_reload1.wav" } } "HGrunt.GrenadeLaunch" { "channel" "CHAN_WEAPON" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "weapons/glauncher.wav" } } "HGrunt.9MM" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "rndwave" { "wave" "hgrunt/gr_mgun1.wav" "wave" "hgrunt/gr_mgun2.wav" } } "HGrunt.Shotgun" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "rndwave" { "wave" "weapons/sbarrel1.wav" } } "HGrunt.Pain" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "rndwave" { "wave" "hgrunt/gr_pain1.wav" "wave" "hgrunt/gr_pain2.wav" "wave" "hgrunt/gr_pain3.wav" "wave" "hgrunt/gr_pain4.wav" "wave" "hgrunt/gr_pain5.wav" } } "HGrunt.Die" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "rndwave" { "wave" "hgrunt/gr_die1.wav" "wave" "hgrunt/gr_die2.wav" "wave" "hgrunt/gr_die3.wav" } } "Hornet.Die" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "hornet/ag_hornethit1.wav" "wave" "hornet/ag_hornethit2.wav" "wave" "hornet/ag_hornethit3.wav" } } "Hornet.Buzz" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "hornet/ag_buzz1.wav" "wave" "hornet/ag_buzz2.wav" "wave" "hornet/ag_buzz3.wav" } } "HoundEye.Idle" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "houndeye/he_idle1.wav" "wave" "houndeye/he_idle2.wav" "wave" "houndeye/he_idle3.wav" } } "HoundEye.Hunt" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "rndwave" { "wave" "houndeye/he_hunt1.wav" "wave" "houndeye/he_hunt2.wav" "wave" "houndeye/he_hunt3.wav" } } "HoundEye.Alert" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_85db" "pitch" "PITCH_NORM" "rndwave" { "wave" "houndeye/he_alert1.wav" "wave" "houndeye/he_alert2.wav" "wave" "houndeye/he_alert3.wav" } } "HoundEye.Die" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_85db" "pitch" "PITCH_NORM" "rndwave" { "wave" "houndeye/he_die1.wav" "wave" "houndeye/he_die2.wav" "wave" "houndeye/he_die3.wav" } } "HoundEye.Pain" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "rndwave" { "wave" "houndeye/he_pain3.wav" "wave" "houndeye/he_pain4.wav" "wave" "houndeye/he_pain5.wav" } } "HoundEye.Anger1" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_90db" "pitch" "PITCH_NORM" "rndwave" { "wave" "houndeye/he_pain3.wav" } } "HoundEye.Anger2" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_90db" "pitch" "PITCH_NORM" "rndwave" { "wave" "houndeye/he_pain1.wav" } } "HoundEye.Sonic" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "rndwave" { "wave" "houndeye/he_blast1.wav" "wave" "houndeye/he_blast2.wav" "wave" "houndeye/he_blast3.wav" } } "HoundEye.Warn" { "channel" "CHAN_WEAPON" "volume" "0.7" "soundlevel" "SNDLVL_80db" "pitch" "PITCH_NORM" "rndwave" { "wave" "houndeye/he_attack1.wav" "wave" "houndeye/he_attack3.wav" } } "Ichthyosaur.Bite" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "ichy/ichy_bite1.wav" "wave" "ichy/ichy_bite2.wav" } } "Ichthyosaur.Alert" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "ichy/ichy_alert1.wav" "wave" "ichy/ichy_alert2.wav" "wave" "ichy/ichy_alert3.wav" } } "Ichthyosaur.Pain" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "ichy/ichy_pain1.wav" "wave" "ichy/ichy_pain2.wav" "wave" "ichy/ichy_pain3.wav" "wave" "ichy/ichy_pain5.wav" } } "Ichthyosaur.Idle" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_70dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "ichy/ichy_idle1.wav" "wave" "ichy/ichy_idle2.wav" "wave" "ichy/ichy_idle3.wav" "wave" "ichy/ichy_idle4.wav" } } "Ichthyosaur.Die" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_90dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "ichy/ichy_die1.wav" "wave" "ichy/ichy_die2.wav" "wave" "ichy/ichy_die3.wav" "wave" "ichy/ichy_die4.wav" } } "Ichthyosaur.Attack" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_75dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "ichy/ichy_attack1.wav" "wave" "ichy/ichy_attack2.wav" } } "Leech.Attack" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "leech/leech_bite1.wav" "wave" "leech/leech_bite2.wav" "wave" "leech/leech_bite3.wav" } } "Leech.Alert" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_100dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "leech/leech_alert1.wav" "wave" "leech/leech_alert2.wav" } } "Nihilanth.PainLaugh" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "X/x_laugh1.wav" "wave" "X/x_laugh2.wav" } } "Nihilanth.Pain" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "X/x_pain1.wav" "wave" "X/x_pain2.wav" } } "Nihilanth.Die" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_150dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "X/x_die1.wav" } } "Nihilanth.FriendBeam" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_110db" "pitch" "PITCH_NORM" "wave" "debris/beamstart7.wav" } "Nihilanth.Attack" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "X/x_attack1.wav" "wave" "X/x_attack2.wav" "wave" "X/x_attack3.wav" } } "Nihilanth.BallAttack" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "X/x_ballattack1.wav" } } "Nihilanth.Recharge" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "X/x_recharge1.wav" "wave" "X/x_recharge2.wav" "wave" "X/x_recharge3.wav" } } "NihilanthHVR.Zap" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_110db" "pitch" "PITCH_NORM" "rndwave" { "wave" "debris/zap4.wav" } } "NihilanthHVR.TeleAttack" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "x/x_teleattack1.wav" } } "Scientist.Pain" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "scientist/sci_pain1.wav" "wave" "scientist/sci_pain2.wav" "wave" "scientist/sci_pain3.wav" "wave" "scientist/sci_pain4.wav" "wave" "scientist/sci_pain5.wav" } } "Snark.Die" { "channel" "CHAN_ITEM" "volume" "0.5" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "squeek/sqk_blast1.wav" } } "Snark.Gibbed" { "channel" "CHAN_VOICE" "volume" "0.75" "soundlevel" "SNDLVL_NORM" "pitch" "200" "rndwave" { "wave" "common/bodysplat.wav" } } "Snark.Squeak" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "100,63" "rndwave" { "wave" "squeek/sqk_die1.wav" } } "Snark.Deploy" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "squeek/sqk_deploy1.wav" } } "Snark.Bounce" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "squeek/sqk_hunt1.wav" "wave" "squeek/sqk_hunt2.wav" "wave" "squeek/sqk_hunt3.wav" } } "Tentacle.Flies" { "channel" "CHAN_BODY" "volume" "0.5" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "ambience/flies.wav" } } "Tentacle.Squirm" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "ambience/squirm2.wav" } } "Tentacle.Sing" { "channel" "CHAN_VOICE" "volume" "0.7" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "tentacle/te_sing1.wav" "wave" "tentacle/te_sing2.wav" } } "Tentacle.Alert" { "channel" "CHAN_VOICE" "volume" "0.7" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "tentacle/te_alert1.wav" "wave" "tentacle/te_alert2.wav" } } "Tentacle.HitSilo" { "channel" "CHAN_WEAPON" "volume" "0.5,0.7" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "tentacle/te_strike1.wav" "wave" "tentacle/te_strike2.wav" } } "Tentacle.HitDirt" { "channel" "CHAN_WEAPON" "volume" "0.4,0.5" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "player/pl_dirt1.wav" "wave" "player/pl_dirt2.wav" "wave" "player/pl_dirt3.wav" "wave" "player/pl_dirt4.wav" } } "Tentacle.HitWater" { "channel" "CHAN_WEAPON" "volume" "0.4,0.5" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "player/pl_slosh1.wav" "wave" "player/pl_slosh2.wav" "wave" "player/pl_slosh3.wav" "wave" "player/pl_slosh4.wav" } } "Tentacle.Roar" { "volume" "0.7" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "tentacle/te_roar1.wav" "wave" "tentacle/te_roar2.wav" } } "Tentacle.Search" { "volume" "0.7" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "tentacle/te_search1.wav" "wave" "tentacle/te_search2.wav" } } "Tentacle.Swing" { "volume" "0.88" "soundlevel" "SNDLVL_110db" "rndwave" { "wave" "tentacle/te_move1.wav" "wave" "tentacle/te_move2.wav" } } "Tentacle.Death" { "volume" "0.98" "soundlevel" "SNDLVL_GUNFIRE" "rndwave" { "wave" "tentacle/te_death2.wav" } } "Turret.Alert" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_alert.wav" } } "Turret.Die" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_die.wav" "wave" "turret/tu_die2.wav" "wave" "turret/tu_die3.wav" } } "Turret.Spinup" { "channel" "CHAN_STATIC" "volume" "0.65" "soundlevel" "SNDLVL_80db" "wave" "turret/tu_active2.wav" } "Turret.Deploy" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_deploy.wav" } } "Turret.Undeploy" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_80db" "pitch" "120" "rndwave" { "wave" "turret/tu_deploy.wav" } } "Turret.Ping" { "channel" "CHAN_ITEM" "volume" "0.9" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_ping.wav" } } "Turret.Shoot" { "channel" "CHAN_WEAPON" "volume" "1.0" "soundlevel" "SNDLVL_140dB" "rndwave" { "wave" "turret/tu_fire1.wav" } } "Turret.SpinUpCall" { "channel" "CHAN_BODY" "volume" "0.6" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_spinup.wav" } } "Turret.SpinDownCall" { "channel" "CHAN_ITEM" "volume" "0.6" "soundlevel" "SNDLVL_80db" "pitch" "90,110" "rndwave" { "wave" "turret/tu_spindown.wav" } } "Sentry.Shoot" { "channel" "CHAN_WEAPON" "volume" "0.9" "soundlevel" "SNDLVL_140db" "rndwave" { "wave" "weapons/hks1.wav" "wave" "weapons/hks2.wav" "wave" "weapons/hks3.wav" } } "Sentry.Die" { "channel" "CHAN_BODY" "volume" "0.65" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "turret/tu_die.wav" "wave" "turret/tu_die2.wav" "wave" "turret/tu_die3.wav" } } "Vortigaunt.Pain" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "aslave/slv_pain1.wav" "wave" "aslave/slv_pain2.wav" } } "Vortigaunt.Die" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_90db" "rndwave" { "wave" "aslave/slv_die1.wav" "wave" "aslave/slv_die2.wav" } } "Vortigaunt.AttackHit" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "zombie/claw_strike1.wav" "wave" "zombie/claw_strike2.wav" "wave" "zombie/claw_strike3.wav" } } "Vortigaunt.AttackMiss" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "rndwave" { "wave" "zombie/claw_miss1.wav" "wave" "zombie/claw_miss2.wav" } } "Vortigaunt.ZapPowerup" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140db" "pitch" "PITCH_NORM" "rndwave" { "wave" "debris/zap4.wav" } } "Vortigaunt.ZapShoot" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_140db" "pitch" "130,160" "rndwave" { "wave" "hassault/hw_shoot1.wav" } } "HL1Zombie.AttackHit" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "pitch" "95,105" "rndwave" { "wave" "zombie/claw_strike1.wav" "wave" "zombie/claw_strike2.wav" "wave" "zombie/claw_strike3.wav" } } "HL1Zombie.AttackMiss" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "pitch" "95,105" "rndwave" { "wave" "zombie/claw_miss1.wav" "wave" "zombie/claw_miss2.wav" } } "HL1Zombie.Attack" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "pitch" "95,105" "rndwave" { "wave" "zombie/zo_attack1.wav" "wave" "zombie/zo_attack2.wav" } } "HL1Zombie.Idle" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "95,105" "rndwave" { "wave" "zombie/zo_idle1.wav" "wave" "zombie/zo_idle2.wav" "wave" "zombie/zo_idle3.wav" "wave" "zombie/zo_idle4.wav" } } "HL1Zombie.Alert" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_80db" "pitch" "95,104" "rndwave" { "wave" "zombie/zo_alert10.wav" "wave" "zombie/zo_alert20.wav" "wave" "zombie/zo_alert30.wav" } } "HL1Zombie.Pain" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_90db" "pitch" "95,104" "rndwave" { "wave" "zombie/zo_pain1.wav" "wave" "zombie/zo_pain2.wav" } } "metal_barrel.impact" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "items/null.wav" } } "metal_barrel.scrape" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "items/null.wav" } } "Player.DrownContinue" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "items/null.wav" } } "Player.FlashlightOn" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "items/flashlight1.wav" } } "Player.FlashlightOff" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "items/flashlight1.wav" } } "Player.UseDeny" { "channel" "CHAN_ITEM" "volume" "0.4" "soundlevel" "SNDLVL_75dB" "wave" "common/wpn_denyselect.wav" } "WpnSnark.PrimaryAttack" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "105" "rndwave" { "wave" "squeek/sqk_hunt2.wav" "wave" "squeek/sqk_hunt3.wav" } } "WpnSnark.Deploy" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "squeek/sqk_hunt2.wav" "wave" "squeek/sqk_hunt3.wav" } } "Barnacle.Bite" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "barnacle/bcl_bite3.wav" } } "Barnacle.Chew" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "barnacle/bcl_chew1.wav" "wave" "barnacle/bcl_chew2.wav" "wave" "barnacle/bcl_chew3.wav" } } "Barnacle.Alert" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "barnacle/bcl_alert2.wav" } } "Barnacle.Die" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "PITCH_NORM" "rndwave" { "wave" "barnacle/bcl_die1.wav" "wave" "barnacle/bcl_die3.wav" } } "Roach.Walk" { "channel" "CHAN_BODY" "volume" "VOL_NORM" "soundlevel" "SNDLVL_NORM" "pitch" "80,119" "rndwave" { "wave" "roach/rch_walk.wav" } } "Roach.Die" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_NORM" "pitch" "80,119" "rndwave" { "wave" "roach/rch_die.wav" } } "Roach.Smash" { "channel" "CHAN_BODY" "volume" "0.7" "soundlevel" "SNDLVL_NORM" "pitch" "80,119" "rndwave" { "wave" "roach/rch_smash.wav" } } "Rot.ZapMachine" { "volume" "1" "soundlevel" "SNDLVL_80dB" "wave" "ambience/zapmachine.wav" } "Plat.Train1" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/train1.wav" } } "Plat.Train2" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/train2.wav" } } "Plat.TrainUse1" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/train_use1.wav" } } "Plat.TTrain1" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/ttrain1.wav" } } "Plat.TTrain2" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/ttrain2.wav" } } "Plat.TTrain3" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/ttrain3.wav" } } "Plat.TTrain4" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/ttrain4.wav" } } "Plat.TTrain5" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/ttrain5.wav" } } "Plat.TTrain6" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/ttrain6.wav" } } "Plat.TTrain7" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/ttrain7.wav" } } "Plat.TTrainBrake1" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/ttrain_brake1.wav" } } "Plat.TTrainStart1" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/ttrain_start1.wav" } } "Plat.BigElev1" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/bigmove1.wav" } } "Plat.BigElev2" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/bigmove2.wav" } } "Plat.TechElev1" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/elevmove1.wav" } } "Plat.TechElev2" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/elevmove2.wav" } } "Plat.TechElev3" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/elevmove1.wav" } } "Plat.FreightElev1" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/freightmove1.wav" } } "Plat.FreightElev2" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/freightmove2.wav" } } "Plat.HeavyElev" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/heavymove1.wav" } } "Plat.RackElev" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/rackmove1.wav" } } "Plat.RailElev" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/railmove1.wav" } } "Plat.SqueakElev" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/squeekmove1.wav" } } "Plat.OddElev1" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/talkmove1.wav" } } "Plat.OddElev2" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/talkmove2.wav" } } "Plat.DefaultMoving" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "common/null.wav" } } "Plat.DefaultArrive" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "common/null.wav" } } "Plat.BigElevStop1" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/bigstop1.wav" } } "Plat.BigElevStop2" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/bigstop2.wav" } } "Plat.FreightElevStop" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/freightstop1.wav" } } "Plat.HeavyElevStop" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/heavystop2.wav" } } "Plat.RackStop" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/rackstop1.wav" } } "Plat.RailStop" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/railstop1.wav" } } "Plat.SqueakStop" { "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "plats/squeekstop1.wav" } } "Plat.QuickStop" { "rndwave" { "wave" "plats/talkstop1.wav" } } "BaseCombatWeapon.WeaponDrop" { "channel" "CHAN_VOICE" "volume" "0.8" "soundlevel" "SNDLVL_75dB" "pitch" "95,110" "rndwave" { "wave" "physics/metal/weapon_impact_hard1.wav" "wave" "physics/metal/weapon_impact_hard2.wav" "wave" "physics/metal/weapon_impact_hard3.wav" } } "BaseCombatWeapon.WeaponMaterialize" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "150" "wave" "items/suitchargeok1.wav" } "Player.FallDamage" { "channel" "CHAN_VOICE" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/pl_fallpain3.wav" } } "Player.Swim" { "channel" "CHAN_STATIC" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "player/pl_wade1.wav" "wave" "player/pl_wade2.wav" "wave" "player/pl_wade3.wav" "wave" "player/pl_wade4.wav" } } "Player.PickupWeapon" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "items/ammo_pickup.wav" } "Player.DenyWeaponSelection" { "channel" "CHAN_ITEM" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_denyselect.wav" } "Player.WeaponSelected" { "channel" "CHAN_ITEM" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_select.wav" } "Player.WeaponSelectionMoveSlot" { "channel" "CHAN_ITEM" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_moveselect.wav" } "Player.WeaponSelectionOpen" { "channel" "CHAN_ITEM" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_hudon.wav" } "Player.WeaponSelectionClose" { "channel" "CHAN_ITEM" "volume" "0.5" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "wave" "common/wpn_hudoff.wav" } "SprayCan.Paint" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "player/sprayer.wav" } "Weapon_Physgun.On" { "channel" "CHAN_WEAPON" "volume" "0.42" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physgun_on.wav" } "Weapon_Physgun.Off" { "channel" "CHAN_ITEM" "volume" "0.42" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physgun_off.wav" } "Weapon_Physgun.Special1" { "channel" "CHAN_WEAPON" "volume" "0.42" "soundlevel" "SNDLVL_GUNFIRE" "wave" "weapons/flaregun/impact.wav" } "Weapon_Physgun.LockedOn" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_NORM" "pitch" "90" "wave" "weapons/physgun_loop1.wav" } "Weapon_Physgun.Scanning" { "channel" "CHAN_STATIC" "volume" "0.5" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physgun_loop2.wav" } "Weapon_Physgun.LightObject" { "channel" "CHAN_STATIC" "volume" "0.1" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physgun_loop3.wav" } "Weapon_Physgun.HeavyObject" { "channel" "CHAN_STATIC" "volume" "0.1" "soundlevel" "SNDLVL_NORM" "wave" "weapons/physgun_loop4.wav" } "General.BurningFlesh" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "npc/headcrab/headcrab_burning_loop2.wav" } "General.BurningObject" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "ambient/fire/fire_small_loop2.wav" } "General.StopBurning" { "channel" "CHAN_WEAPON" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "wave" "common/null.wav" } "Splash.SplashSound" { "channel" "CHAN_AUTO" "volume" "0.75" "soundlevel" "SNDLVL_75dB" "pitch" "90, 100" "rndwave" { "wave" "ambient/water/water_spray1.wav" "wave" "ambient/water/water_spray2.wav" "wave" "ambient/water/water_spray3.wav" } } "Bullets.DefaultNearmiss" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" ">weapons/fx/nearmiss/bulletLtoR03.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR04.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR06.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR07.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR09.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR10.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR13.wav" "wave" ">weapons/fx/nearmiss/bulletLtoR14.wav" } } "FX_RicochetSound.Ricochet" { "channel" "CHAN_STATIC" "volume" "0.5, 0.6" "soundlevel" "SNDLVL_80dB" "pitch" "90, 110" "rndwave" { "wave" "weapons/fx/rics/ric1.wav" "wave" "weapons/fx/rics/ric2.wav" "wave" "weapons/fx/rics/ric3.wav" "wave" "weapons/fx/rics/ric4.wav" "wave" "weapons/fx/rics/ric5.wav" } } "BaseExplosionEffect.Sound" { "channel" "CHAN_STATIC" "volume" "1.0" "soundlevel" "SNDLVL_140dB" "pitch" "PITCH_NORM" "rndwave" { "wave" "^weapons/explode3.wav" "wave" "^weapons/explode4.wav" "wave" "^weapons/explode5.wav" } } "Geiger.BeepLow" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/geiger1.wav" "wave" "player/geiger2.wav" } } "Geiger.BeepHigh" { "channel" "CHAN_ITEM" "soundlevel" "SNDLVL_NONE" "pitch" "PITCH_NORM" "rndwave" { "wave" "player/geiger2.wav" "wave" "player/geiger3.wav" } } "AI_BaseNPC.SwishSound" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "npc/zombie/claw_miss2.wav" } "AI_BaseNPC.BodyDrop_Heavy" { "channel" "CHAN_BODY" "volume" "1" "soundlevel" "SNDLVL_75dB" "pitch" "90" "rndwave" { "wave" "physics/flesh/flesh_impact_hard1.wav" "wave" "physics/flesh/flesh_impact_hard2.wav" "wave" "physics/flesh/flesh_impact_hard3.wav" "wave" "physics/flesh/flesh_impact_hard4.wav" "wave" "physics/flesh/flesh_impact_hard5.wav" "wave" "physics/flesh/flesh_impact_hard6.wav" } } "AI_BaseNPC.BodyDrop_Light" { "channel" "CHAN_BODY" "volume" "0.9" "soundlevel" "SNDLVL_75dB" "pitch" "105" "rndwave" { "wave" "physics/flesh/flesh_impact_hard1.wav" "wave" "physics/flesh/flesh_impact_hard2.wav" "wave" "physics/flesh/flesh_impact_hard3.wav" "wave" "physics/flesh/flesh_impact_hard4.wav" "wave" "physics/flesh/flesh_impact_hard5.wav" "wave" "physics/flesh/flesh_impact_hard6.wav" } } "AI_BaseNPC.SentenceStop" { "channel" "CHAN_VOICE" "volume" "1.0" "soundlevel" "SNDLVL_60dB" "wave" "common/null.wav" } "BaseCombatCharacter.CorpseGib" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "physics/flesh/flesh_squishy_impact_hard2.wav" } } "BaseCombatCharacter.StopWeaponSounds" { "channel" "CHAN_WEAPON" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "BaseCombatCharacter.AmmoPickup" { "channel" "CHAN_ITEM" "volume" "1" "soundlevel" "SNDLVL_75dB" "wave" "items/ammo_pickup.wav" } "BaseGrenade.Explode" { "channel" "CHAN_VOICE" "volume" "0.45" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "weapons/debris1.wav" "wave" "weapons/debris2.wav" "wave" "weapons/debris3.wav" } } "Player.FallGib" { "channel" "CHAN_ITEM" "volume" "VOL_NORM" "pitch" "PITCH_NORM" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "physics/flesh/flesh_break1.wav" } } "Player.Death" { "channel" "CHAN_VOICE" "volume" "1" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "player/pl_pain5.wav" "wave" "player/pl_pain6.wav" "wave" "player/pl_pain7.wav" } } "Player.PlasmaDamage" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "wave" "player/general/flesh_burn.wav" } "Player.SonicDamage" { "channel" "CHAN_BODY" "volume" "1.0" "soundlevel" "SNDLVL_75dB" "wave" "player/general/sonic_damage.wav" } "Player.DrownStart" { "channel" "CHAN_VOICE" "volume" "0.5" "soundlevel" "SNDLVL_75dB" "wave" "player/pl_wade1.wav" } "Player.Wade" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "player/footsteps/wade1.wav" "wave" "player/footsteps/wade2.wav" "wave" "player/footsteps/wade3.wav" "wave" "player/footsteps/wade4.wav" } } "Player.AmbientUnderWater" { "channel" "CHAN_STATIC" "volume" "0.3" "soundlevel" "SNDLVL_75dB" "wave" "ambient/water/underwater.wav" } "Player.UseTrain" { "channel" "CHAN_STATIC" "volume" "0.3" "soundlevel" "SNDLVL_75dB" "wave" "plats/train_use1.wav" } "DoorSound.Null" { "channel" "CHAN_BODY" "volume" "1.0" "pitch" "100" "soundlevel" "SNDLVL_NORM" "wave" "common/null.wav" } "DoorSound.DefaultMove" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_move.wav" } "DoorSound.DefaultArrive" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "DoorSound.DefaultLocked" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_locked.wav" } "DoorSound.DoorMove1" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doormove1.wav" } "DoorSound.DoorMove2" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doormove2.wav" } "DoorSound.DoorMove3" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doormove3.wav" } "DoorSound.DoorMove4" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doormove4.wav" } "DoorSound.DoorMove5" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doormove5.wav" } "DoorSound.DoorMove6" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doormove6.wav" } "DoorSound.DoorMove7" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doormove7.wav" } "DoorSound.DoorStop1" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doorstop1.wav" } "DoorSound.DoorStop2" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doorstop2.wav" } "DoorSound.DoorStop3" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doorstop3.wav" } "DoorSound.DoorStop4" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doorstop4.wav" } "DoorSound.DoorStop5" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doorstop5.wav" } "DoorSound.DoorStop6" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doorstop6.wav" } "DoorSound.DoorStop7" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doorstop7.wav" } "DoorSound.DoorStop8" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/doorstop8.wav" } "RotDoorSound.DefaultMove" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_move.wav" } "RotDoorSound.DefaultArrive" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "RotDoorSound.DefaultLocked" { "channel" "CHAN_BODY" "volume" "0.2" "soundlevel" "SNDLVL_75dB" "wave" "doors/default_locked.wav" } "Buttons.snd0" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "common/null.wav" } "Buttons.snd1" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button1.wav" } "Buttons.snd2" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button2.wav" } "Buttons.snd3" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button3.wav" } "Buttons.snd4" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button4.wav" } "Buttons.snd5" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button5.wav" } "Buttons.snd6" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button6.wav" } "Buttons.snd7" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button7.wav" } "Buttons.snd8" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button8.wav" } "Buttons.snd9" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button9.wav" } "Buttons.snd10" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button10.wav" } "Buttons.snd11" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button11.wav" } "Buttons.snd12" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/latchlocked2.wav" } "Buttons.snd13" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "doors/latchunlocked1.wav" } "Buttons.snd14" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/lightswitch2.wav" } "Buttons.snd15" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button15.wav" } "Buttons.snd16" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button16.wav" } "Buttons.snd17" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button17.wav" } "Buttons.snd18" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button18.wav" } "Buttons.snd19" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button19.wav" } "Buttons.snd20" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button20.wav" } "Buttons.LatchLocked1" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/latchlocked1.wav" } "Buttons.LatchUnlocked1" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/latchunlocked1.wav" } // ****************************************************** // Levers "Buttons.snd21" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "buttons/lever1.wav" } "Buttons.snd22" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "buttons/lever2.wav" } "Buttons.snd23" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "buttons/lever3.wav" } "Buttons.snd24" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "buttons/lever4.wav" } "Buttons.snd25" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "buttons/lever5.wav" } "Buttons.snd26" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/Lever6.wav" } "Buttons.snd27" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/Lever7.wav" } "Buttons.snd28" { "channel" "CHAN_STATIC" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/Lever8.wav" } // ****************************************************** // New buttons "Buttons.snd31" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button21.wav" } "Buttons.snd32" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button22.wav" } "Buttons.snd33" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button23.wav" } "Buttons.snd34" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button24.wav" } "Buttons.snd35" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button12.wav" } "Buttons.snd36" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button13.wav" } "Buttons.snd37" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/button14.wav" } // ************************************************ // Combine Buttons "Buttons.snd40" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button_locked.wav" } "Buttons.snd41" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button1.wav" } "Buttons.snd42" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button2.wav" } "Buttons.snd43" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button3.wav" } "Buttons.snd44" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button4.wav" } "Buttons.snd45" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button5.wav" } "Buttons.snd46" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button6.wav" } "Buttons.snd47" { "channel" "CHAN_ITEM" "volume" "0.7" "soundlevel" "SNDLVL_75dB" "pitch" "100" "wave" "buttons/combine_button7.wav" } "DoSpark" { "channel" "CHAN_VOICE" "volume" "0.1,0.5" "soundlevel" "SNDLVL_75dB" "rndwave" { "wave" "ambient/energy/spark1.wav" "wave" "ambient/energy/spark2.wav" "wave" "ambient/energy/spark3.wav" "wave" "ambient/energy/spark4.wav" } } "Ambience.Drips" { "volume" "0.3" "soundlevel" "SNDLVL_80dB" "wave" "ambience/drips.wav" } "Ambience.WaterFall1" { "volume" "0.6" "soundlevel" "SNDLVL_80dB" "wave" "ambience/waterfall1.wav" } "Ambience.ParticleSuck1" { "soundlevel" "SNDLVL_100dB" "wave" "ambience/particle_suck1.wav" } "Ambience.ParticleSuck2" { "soundlevel" "SNDLVL_100dB" "wave" "ambience/particle_suck2.wav" } "Ambience.AlienMindDrill" { "volume" "0.8" "soundlevel" "SNDLVL_90dB" "wave" "ambience/alien_minddrill.wav" } "Ambience.Siren" { "soundlevel" "SNDLVL_85dB" "wave" "ambience/siren.wav" } "Ambience.BigWarning" { "soundlevel" "SNDLVL_85dB" "wave" "ambience/bigwarning.wav" } "Ambience.Wind1" { "volume" "0.8" "soundlevel" "SNDLVL_80dB" "wave" "ambience/wind1.wav" } "Ambience.DeadSignal2" { "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "ambience/deadsignal2.wav" } "Ambience.CompuTalk2" { "volume" "0.75" "soundlevel" "SNDLVL_75dB" "wave" "ambience/computalk2.wav" } "Ambience.PulseMachine" { "volume" "0.8" "soundlevel" "SNDLVL_80dB" "wave" "ambience/pulsemachine.wav" } "Ambience.Breather" { "volume" "0.8" "soundlevel" "SNDLVL_75dB" "wave" "ambience/breather.wav" } "Ambience.DroneMachine1" { "volume" "0.8" "soundlevel" "SNDLVL_75dB" "wave" "ambience/dronemachine1.wav" } "Ambience.Techamb1" { "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "ambience/techamb1.wav" } "Ambience.Techamb2" { "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "ambience/techamb2.wav" } "Ambience.MechWhine" { "volume" "0.8" "soundlevel" "SNDLVL_80dB" "wave" "ambience/mechwhine.wav" } "Ambience.Industrial1" { "volume" "0.8" "soundlevel" "SNDLVL_80dB" "wave" "ambience/industrial1.wav" } "Ambience.RocketGroan1" { "soundlevel" "SNDLVL_90dB" "wave" "ambience/rocket_groan1.wav" } "Ambience.RocketGroan2" { "soundlevel" "SNDLVL_90dB" "wave" "ambience/rocket_groan2.wav" } "Ambience.RocketSteam1" { "soundlevel" "SNDLVL_80dB" "wave" "ambience/rocket_steam1.wav" } "Ambience.RocketFlame1" { "soundlevel" "SNDLVL_110dB" "wave" "ambience/rocketflame1.wav" } "Ambience.LabDrone1" { "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "ambience/labdrone1.wav" } "Ambience.LabDrone2" { "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "ambience/labdrone2.wav" } "Ambience.SteamBurst1" { "volume" "0.7" "soundlevel" "SNDLVL_75dB" "wave" "ambience/steamburst1.wav" } "Debris.BeamStart1" { "soundlevel" "SNDLVL_80dB" "wave" "debris/beamstart1.wav" } "Debris.BeamStart2" { "soundlevel" "SNDLVL_80dB" "wave" "debris/beamstart2.wav" } "Debris.BeamStart3" { "soundlevel" "SNDLVL_80dB" "wave" "debris/beamstart3.wav" } "Debris.BeamStart4" { "soundlevel" "SNDLVL_80dB" "wave" "debris/beamstart4.wav" } "Debris.BeamStart5" { "soundlevel" "SNDLVL_80dB" "wave" "debris/beamstart5.wav" } "Debris.BeamStart6" { "soundlevel" "SNDLVL_80dB" "wave" "debris/beamstart6.wav" } "Debris.BeamStart7" { "soundlevel" "SNDLVL_80dB" "wave" "debris/beamstart7.wav" } "Debris.BeamStart15" { "soundlevel" "SNDLVL_80dB" "wave" "debris/beamstart15.wav" } "Scientist.Scream01" { "soundlevel" "SNDLVL_90dB" "wave" "scientist/scream01.wav" } "Scientist.Scream02" { "soundlevel" "SNDLVL_90dB" "wave" "scientist/scream02.wav" } "Scientist.Scream10" { "soundlevel" "SNDLVL_90dB" "wave" "scientist/scream10.wav" } "Scientist.Scream25" { "soundlevel" "SNDLVL_90dB" "wave" "scientist/scream25.wav" }