"gmod_ice" { "friction" "0.01" "elasticity" "0.01" "audioroughnessfactor" "0.1" } "gmod_bouncy" { "elasticity" "1000" "friction" "0.5" "density" "10000" } "gmod_silent" { "impacthard" "DoorSound.Null" "impactsoft" "DoorSound.Null" "audiohardnessfactor" "0.0" "audioroughnessfactor" "0.0" "scrapeRoughThreshold" "1.0" "impactHardThreshold" "1.0" }